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| | 11/20/25 |  |
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Microsoft's push to transform Windows into an "agentic OS" that allows AI agents to control PCs is drawing user backlash similar to the Windows 8 controversy, as the company marks the operating system's 40th anniversary this week, writes Tom Warren, a reporter at The Verge who has been covering Microsoft for nearly two decades. Windows chief Pavan Davuluri announced the agentic OS plans in a post on X last week and faced immediate criticism in hundreds of replies before they were locked days later.
"It's evolving into a product that's driving people to Mac and Linux," one person wrote, while another asked for a return to Windows 7's "clean UI, clean icon, a unified control panel, no bloat apps, no ads, just a pure performant OS." Davuluri later responded to software engineer Gergely Orosz, saying "we care deeply about developers" and acknowledging Microsoft has "work to do on the experience, both on the everyday usability, from inconsistent dialogs to power user experiences."
Microsoft CEO Satya Nadella told the Dwarkesh Podcast that the company's business "which today is an end user tools business, will become, essentially an infrastructure business in support of agents doing work." The Recall feature already spooked users when it was initially turned on by default before Microsoft reworked it to be opt-in. Navjot Virk, corporate vice president of Windows experiences, told The Verge that "every user can use [AI agents] when they're ready. It's their choice, they decide."
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| | 11/18/25 |  |
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Blender 5.0 has been released with major upgrades including HDR and wide-gamut color support on Linux via Wayland/Vulkan, significant theme and UI improvements, new color-space tools, revamped curve and geometry features, and expanded hardware requirements. 9to5Linux reports: Blender 5.0 also introduces a working color space for Blend files, a new AgX HDR view, a new Convert to Display compositor node, new Rec.2100-PQ and Rec.2100-HLG displays that can be used for color grading for HDR video export, and new ACES 1.3 and 2.0 views as an alternative to AgX and Filmic.
A new "Jump Time by Delta" operator for jumping forward/backward in time by a user-specified delta has been introduced as well, along with a revamped Curve drawing, which better supports the new Curves object type and all of their features, and a new Geometry Attribute constraint.
Also new is a "Cylinder" option for curve display type that allows rendering thicker curves without the flat ribbon appearance, support for the Zstd (Zstandard) fast lossless compression algorithm for point caches, as well as a new "Curve Data" panel in edit mode that allows tweaking built-in curve attribute values. A full list of changes can be found here. You can download from the official website.
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| | 11/17/25 |  |
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Android's security team published a blog post this week about their experience using Rust. Its title? "Move fast and fix things."
Last year, we wrote about why a memory safety strategy that focuses on vulnerability prevention in new code quickly yields durable and compounding gains. This year we look at how this approach isn't just fixing things, but helping us move faster.
The 2025 data continues to validate the approach, with memory safety vulnerabilities falling below 20% of total vulnerabilities for the first time. We adopted Rust for its security and are seeing a 1000x reduction in memory safety vulnerability density compared to Android's C and C++ code. But the biggest surprise was Rust's impact on software delivery. With Rust changes having a 4x lower rollback rate and spending 25% less time in code review, the safer path is now also the faster one... Data shows that Rust code requires fewer revisions. This trend has been consistent since 2023. Rust changes of a similar size need about 20% fewer revisions than their C++ counterparts... In a self-reported survey from 2022, Google software engineers reported that Rust is both easier to review and more likely to be correct. The hard data on rollback rates and review times validates those impressions.
Historically, security improvements often came at a cost. More security meant more process, slower performance, or delayed features, forcing trade-offs between security and other product goals. The shift to Rust is different: we are significantly improving security and key development efficiency and product stability metrics.
With Rust support now mature for building Android system services and libraries, we are focused on bringing its security and productivity advantages elsewhere. Android's 6.12 Linux kernel is our first kernel with Rust support enabled and our first production Rust driver. More exciting projects are underway, such as our ongoing collaboration with Arm and Collabora on a Rust-based kernel-mode GPU driver. [They've also been deploying Rust in firmware for years, and Rust "is ensuring memory safety from the ground up in several security-critical Google applications," including Chromium's parsers for PNG, JSON, and web fonts.]
2025 was the first year more lines of Rust code were added to Android than lines of C++ code...
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| | 11/12/25 |  |
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Valve has unveiled a new Steam Machine console, taking a second shot at living room gaming a decade after its 2015 Steam Machine initiative failed. The 6-inch cube runs Linux-based SteamOS but plays Windows games through Proton, a compatibility layer built on Wine that translates Microsoft graphical APIs.
Valve spent over a decade working on SteamOS and ways to run Windows games on Linux after the original Steam Machines failed. The device promises six times the performance of the Steam Deck handheld using AMD's 2022-2023 technology. In an interaction with The Verge, Valve demonstrated Cyberpunk 2077 running at settings comparable to PS5 Pro or beyond on a 4K television. The console updates games in the background and includes automatic HDMI television control that Valve tested against a warehouse of home entertainment equipment. The system navigates entirely through gamepad controls and resumes games instantly from sleep mode.
Valve said pricing will be "comparable to a PC with similar specs" rather than subsidized like traditional consoles. PCs with similar GPUs have cost roughly $1,000 or more. Linux currently plays Windows games better than Windows in side-by-side tests.
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| | 11/09/25 |  |
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A maintainer of Debian's Advanced Package Tool (APT) "has announced plans to introduce hard Rust dependencies into APT starting May 2026," reports the blog It's FOSS.
The integration targets critical areas like parsing .deb, .ar, and tar files plus HTTP signature verification using Sequoia. [APT maintainer Julian Andres Klode] said these components "would strongly benefit from memory safe languages and a stronger approach to unit testing."
He also gave a firm message to maintainers of Debian ports: "If you maintain a port without a working Rust toolchain, please ensure it has one within the next 6 months, or sunset the port."
The reasoning is straightforward. Debian wants to move forward with modern tools rather than being held back by legacy architecture... Debian ports running on CPU architectures without Rust compiler support have six months to add proper toolchains. If they can't meet this deadline, those ports will need to be discontinued. As a result, some obscure or legacy platforms may lose official support. For most users on mainstream architectures like x86_64 and ARM, nothing changes. Your APT will simply become more secure and reliable under the hood.
It's FOSS argues that "If done right, this could significantly strengthen APT's security and code quality."
And the blog Linuxiac also supports the move. "By embedding Rust into APT, the distro joins a growing number of major open-source projects, such as the Linux kernel, Firefox, and systemd, that are gradually adopting Rust. And if I had to guess, I'd say this is just one of the first steps toward even deeper Rust integration in this legendary distribution, which is a good thing."
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| | 11/04/25 |  |
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concertina226 shares a report from The Register: [A massive power outage in April left tens of millions across Spain, Portugal, and parts of France without electricity for hours due to cascading grid failures, exposing how fragile and interconnected Europe's energy infrastructure is. The incident, though not a cyberattack, reignited concerns about the vulnerability of aging, fragmented, and insecure operational technology systems that could be easily exploited in future cyber or ransomware attacks.] This headache is one the European Commission is focused on. It is funding several projects looking at making electric grids more resilient, such as the eFort framework being developed by cybersecurity researchers at the independent non-profit Netherlands Organisation for Applied Scientific Research (TNO) and the Delft University of Technology (TU Delft).
TNO's SOARCA tool is the first ever open source security orchestration, automation and response (SOAR) platform designed to protect power plants by automating the orchestration of the response to physical attacks, as well as cyberattacks, on substations and the network, and the first country to demo it will be the Ukraine this year. At the moment, SOAR systems only exist for dedicated IT environments. The researchers' design includes a SOAR system in each layer of the power station: the substation, the control room, the enterprise layer, the cloud, or the security operations centre (SOC), so that the SOC and the control room work together to detect anomalies in the network, whether it's an attacker exploiting a vulnerability, a malicious device being plugged into a substation, or a physical attack like a missile hitting a substation. The idea is to be able to isolate potential problems and prevent lateral movement from one device to another or privilege escalation, so an attacker cannot go through the network to the central IT management system of the electricity grid. [...]
The SOARCA tool is underpinned by CACAO Playbooks, an open source specification developed by the OASIS Open standards body and its members (which include lots of tech giants and US government agencies) to create standardized predefined, automated workflows that can detect intrusions and changes made by malicious actors, and then carry out a series of steps to protect the network and mitigate the attack. Experts largely agree the problem facing critical infrastructure is only worsening as years pass, and the more random Windows implementations that are added into the network, the wider the attack surface is. [...] TNO's Wolthuis said the energy industry is likely to be pushed soon to take action by regulators, particularly once the Network Code on Cybersecurity (NCCS), which lays out rules requiring cybersecurity risk assessments in the electricity sector, is formalized.
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| | 11/03/25 |  |
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An anonymous reader shares a report: The Content Overseas Distribution Association (CODA), an anti-piracy organization representing Japanese IP holders like Studio Ghibli and Bandai Namco, released a letter last week asking OpenAI to stop using its members' content to train Sora 2, as reported by Automaton. The letter states that "CODA considers that the act of replication during the machine learning process may constitute copyright infringement," since the resulting AI model went on to spit out content with copyrighted characters.
Sora 2 generated an avalanche of content containing Japanese IP after it launched on September 30th, prompting Japan's government to formally ask OpenAI to stop replicating Japanese artwork. This isn't the first time one of OpenAI's apps clearly pulled from Japanese media, either -- the highlight of GPT-4o's launch back in March was a proliferation of "Ghibli-style" images.
Altman announced last month that OpenAI will be changing Sora's opt-out policy for IP holders, but CODA claims that the use of an opt-out policy to begin with may have violated Japanese copyright law, stating, "under Japan's copyright system, prior permission is generally required for the use of copyrighted works, and there is no system allowing one to avoid liability for infringement through subsequent objections."
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| | 11/03/25 |  |
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"During the past two years or so I have been slow-rolling an effort to port the Linux kernel to WebAssembly," reads a surprising post on the Linux kernel mailing list.
I'm now at the point where the kernel boots and I can run basic programs from a shell. As you will see if you play around with it for a bit, it's not very stable and will crash sooner or later, but I think this is a good first step.
Wasm is not necessarily only targeting the web, but that's how I have
been developing this project... This is Linux, booting in your browser tab, accelerated by Wasm.
Phoronix warns that "there are stability issues and it didn't take me long either to trigger crashes for this Linux kernel WASM port when running within Google Chrome."
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| | 11/03/25 |  |
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"It finally happened," writes the GamingOnLinux site:
Linux gamers on Steam as of the Steam Hardware & Software Survey for October 2025 have crossed over the elusive 3% mark. The trend has been clear for sometime, and with Windows 10 ending support, it was quite likely this was going to be the time for it to happen as more people try out Linux...
Overall, 3% might not seem like much to some, but again — that trend is very clear and equates to millions of people. The last time Valve officially gave a proper monthly active user count was in 2022, and we know Steam has grown a lot since then, but even going by that original number would put monthly active Linux users at well over 4 million.
Additional details from Phoronix:
The only time Steam on Linux use was close to the 3% mark was when Steam on Linux initially debuted a decade ago and at that time the overall Steam user-base was much smaller than it is today. Long story short, thanks to the ongoing success of Valve's Steam Deck and other handhelds plus Steam Play (Proton) working out so well, these October numbers are the best yet... a hearty 0.41% increase to Linux... landing its overall marketshare at 3.05%. Windows meanwhile was at 94.84% (falling below 95% for the first time in a while) and macOS at 2.11%. For comparison, in October 2024 Steam on Linux was at 2.00%.
The Linux-specific data shows SteamOS commanding around 27% of all the Linux installs at large. SteamOS most notably being on the Steam Deck hardware.
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| | 10/29/25 |  |
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Microsoft shipped its first Xbox handheld nearly two weeks ago. The $600 white Xbox Ally cannot reliably sleep, wake, or hold a charge while asleep. Neither Microsoft nor Asus would admit there's a problem or offer a timeline to fix it after repeated requests by The Verge. Asus said it needs more time to test.
Installing Bazzite, a Linux-based operating system, solves the problems, the publication reports. The same hardware runs games up to 30% faster than Windows and beats the Steam Deck in all but one benchmark. Steam runs more responsively without Windows bloat. The device can be used like a Nintendo Switch, pausing games with the power button and resuming hours or days later. Bazzite initially had sleep issues but fixed them two days after programmer Antheas Kapenekakis obtained the hardware and consulted with two AMD contacts. The black Xbox Ally X, which doesn't have as many sleep issues, gets a similar speed boost with Bazzite.
Two Xbox Ally units tested on Windows repeatedly woke themselves at random intervals. One lost 10% battery after 12 hours of supposed sleep, the other 23%. After another 12 hours, both had only 30% battery remaining. One tried to apply a Windows Update while asleep. Both units refused to wake from sleep at times and required hard resets. Many users have reported similar issues on Reddit with both Xbox Ally versions.
Further reading: Microsoft's Next Xbox Will Run Full Windows and Eliminate Multiplayer Paywall, Report Says.
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